Spiegel von
https://github.com/paviliondev/discourse-custom-wizard.git
synchronisiert 2024-11-26 11:00:28 +01:00
718 Zeilen
19 KiB
JavaScript
718 Zeilen
19 KiB
JavaScript
|
// discourse-skip-module
|
||
|
|
||
|
/**
|
||
|
* bootbox.js v3.2.0
|
||
|
*
|
||
|
* http://bootboxjs.com/license.txt
|
||
|
*/
|
||
|
var bootbox =
|
||
|
window.bootbox ||
|
||
|
(function (document, $) {
|
||
|
/*jshint scripturl:true sub:true */
|
||
|
|
||
|
var _locale = "en",
|
||
|
_defaultLocale = "en",
|
||
|
_animate = true,
|
||
|
_backdrop = "static",
|
||
|
_defaultHref = "javascript:;",
|
||
|
_classes = "",
|
||
|
_btnClasses = {},
|
||
|
_icons = {},
|
||
|
/* last var should always be the public object we'll return */
|
||
|
that = {};
|
||
|
|
||
|
/**
|
||
|
* public API
|
||
|
*/
|
||
|
that.setLocale = function (locale) {
|
||
|
for (var i in _locales) {
|
||
|
if (i == locale) {
|
||
|
_locale = locale;
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
throw new Error("Invalid locale: " + locale);
|
||
|
};
|
||
|
|
||
|
that.addLocale = function (locale, translations) {
|
||
|
if (typeof _locales[locale] === "undefined") {
|
||
|
_locales[locale] = {};
|
||
|
}
|
||
|
for (var str in translations) {
|
||
|
_locales[locale][str] = translations[str];
|
||
|
}
|
||
|
};
|
||
|
|
||
|
that.setIcons = function (icons) {
|
||
|
_icons = icons;
|
||
|
if (typeof _icons !== "object" || _icons === null) {
|
||
|
_icons = {};
|
||
|
}
|
||
|
};
|
||
|
|
||
|
that.setBtnClasses = function (btnClasses) {
|
||
|
_btnClasses = btnClasses;
|
||
|
if (typeof _btnClasses !== "object" || _btnClasses === null) {
|
||
|
_btnClasses = {};
|
||
|
}
|
||
|
};
|
||
|
|
||
|
that.alert = function (/*str, label, cb*/) {
|
||
|
var str = "",
|
||
|
label = _translate("OK"),
|
||
|
cb = null;
|
||
|
|
||
|
switch (arguments.length) {
|
||
|
case 1:
|
||
|
// no callback, default button label
|
||
|
str = arguments[0];
|
||
|
break;
|
||
|
case 2:
|
||
|
// callback *or* custom button label dependent on type
|
||
|
str = arguments[0];
|
||
|
if (typeof arguments[1] == "function") {
|
||
|
cb = arguments[1];
|
||
|
} else {
|
||
|
label = arguments[1];
|
||
|
}
|
||
|
break;
|
||
|
case 3:
|
||
|
// callback and custom button label
|
||
|
str = arguments[0];
|
||
|
label = arguments[1];
|
||
|
cb = arguments[2];
|
||
|
break;
|
||
|
default:
|
||
|
throw new Error("Incorrect number of arguments: expected 1-3");
|
||
|
}
|
||
|
|
||
|
return that.dialog(
|
||
|
str,
|
||
|
{
|
||
|
// only button (ok)
|
||
|
label: label,
|
||
|
icon: _icons.OK,
|
||
|
class: _btnClasses.OK,
|
||
|
callback: cb,
|
||
|
},
|
||
|
{
|
||
|
// ensure that the escape key works; either invoking the user's
|
||
|
// callback or true to just close the dialog
|
||
|
onEscape: cb || true,
|
||
|
}
|
||
|
);
|
||
|
};
|
||
|
|
||
|
that.confirm = function (/*str, labelCancel, labelOk, cb*/) {
|
||
|
var str = "",
|
||
|
labelCancel = _translate("CANCEL"),
|
||
|
labelOk = _translate("CONFIRM"),
|
||
|
cb = null;
|
||
|
|
||
|
switch (arguments.length) {
|
||
|
case 1:
|
||
|
str = arguments[0];
|
||
|
break;
|
||
|
case 2:
|
||
|
str = arguments[0];
|
||
|
if (typeof arguments[1] == "function") {
|
||
|
cb = arguments[1];
|
||
|
} else {
|
||
|
labelCancel = arguments[1];
|
||
|
}
|
||
|
break;
|
||
|
case 3:
|
||
|
str = arguments[0];
|
||
|
labelCancel = arguments[1];
|
||
|
if (typeof arguments[2] == "function") {
|
||
|
cb = arguments[2];
|
||
|
} else {
|
||
|
labelOk = arguments[2];
|
||
|
}
|
||
|
break;
|
||
|
case 4:
|
||
|
str = arguments[0];
|
||
|
labelCancel = arguments[1];
|
||
|
labelOk = arguments[2];
|
||
|
cb = arguments[3];
|
||
|
break;
|
||
|
default:
|
||
|
throw new Error("Incorrect number of arguments: expected 1-4");
|
||
|
}
|
||
|
|
||
|
var cancelCallback = function () {
|
||
|
if (typeof cb === "function") {
|
||
|
return cb(false);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var confirmCallback = function () {
|
||
|
if (typeof cb === "function") {
|
||
|
return cb(true);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
return that.dialog(
|
||
|
str,
|
||
|
[
|
||
|
{
|
||
|
// first button (cancel)
|
||
|
label: labelCancel,
|
||
|
icon: _icons.CANCEL,
|
||
|
class: _btnClasses.CANCEL,
|
||
|
callback: cancelCallback,
|
||
|
},
|
||
|
{
|
||
|
// second button (confirm)
|
||
|
label: labelOk,
|
||
|
icon: _icons.CONFIRM,
|
||
|
class: _btnClasses.CONFIRM,
|
||
|
callback: confirmCallback,
|
||
|
},
|
||
|
],
|
||
|
{
|
||
|
// escape key bindings
|
||
|
onEscape: cancelCallback,
|
||
|
}
|
||
|
);
|
||
|
};
|
||
|
|
||
|
that.prompt = function (/*str, labelCancel, labelOk, cb, defaultVal*/) {
|
||
|
var str = "",
|
||
|
labelCancel = _translate("CANCEL"),
|
||
|
labelOk = _translate("CONFIRM"),
|
||
|
cb = null,
|
||
|
defaultVal = "";
|
||
|
|
||
|
switch (arguments.length) {
|
||
|
case 1:
|
||
|
str = arguments[0];
|
||
|
break;
|
||
|
case 2:
|
||
|
str = arguments[0];
|
||
|
if (typeof arguments[1] == "function") {
|
||
|
cb = arguments[1];
|
||
|
} else {
|
||
|
labelCancel = arguments[1];
|
||
|
}
|
||
|
break;
|
||
|
case 3:
|
||
|
str = arguments[0];
|
||
|
labelCancel = arguments[1];
|
||
|
if (typeof arguments[2] == "function") {
|
||
|
cb = arguments[2];
|
||
|
} else {
|
||
|
labelOk = arguments[2];
|
||
|
}
|
||
|
break;
|
||
|
case 4:
|
||
|
str = arguments[0];
|
||
|
labelCancel = arguments[1];
|
||
|
labelOk = arguments[2];
|
||
|
cb = arguments[3];
|
||
|
break;
|
||
|
case 5:
|
||
|
str = arguments[0];
|
||
|
labelCancel = arguments[1];
|
||
|
labelOk = arguments[2];
|
||
|
cb = arguments[3];
|
||
|
defaultVal = arguments[4];
|
||
|
break;
|
||
|
default:
|
||
|
throw new Error("Incorrect number of arguments: expected 1-5");
|
||
|
}
|
||
|
|
||
|
var header = str;
|
||
|
|
||
|
// let's keep a reference to the form object for later
|
||
|
var form = $("<form></form>");
|
||
|
form.append(
|
||
|
"<input class='input-block-level' autocomplete=off type=text value='" +
|
||
|
defaultVal +
|
||
|
"' />"
|
||
|
);
|
||
|
|
||
|
var cancelCallback = function () {
|
||
|
if (typeof cb === "function") {
|
||
|
// yep, native prompts dismiss with null, whereas native
|
||
|
// confirms dismiss with false...
|
||
|
return cb(null);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var confirmCallback = function () {
|
||
|
if (typeof cb === "function") {
|
||
|
return cb(form.find("input[type=text]").val());
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var div = that.dialog(
|
||
|
form,
|
||
|
[
|
||
|
{
|
||
|
// first button (cancel)
|
||
|
label: labelCancel,
|
||
|
icon: _icons.CANCEL,
|
||
|
class: _btnClasses.CANCEL,
|
||
|
callback: cancelCallback,
|
||
|
},
|
||
|
{
|
||
|
// second button (confirm)
|
||
|
label: labelOk,
|
||
|
icon: _icons.CONFIRM,
|
||
|
class: _btnClasses.CONFIRM,
|
||
|
callback: confirmCallback,
|
||
|
},
|
||
|
],
|
||
|
{
|
||
|
// prompts need a few extra options
|
||
|
header: header,
|
||
|
// explicitly tell dialog NOT to show the dialog...
|
||
|
show: false,
|
||
|
onEscape: cancelCallback,
|
||
|
}
|
||
|
);
|
||
|
|
||
|
// ... the reason the prompt needs to be hidden is because we need
|
||
|
// to bind our own "shown" handler, after creating the modal but
|
||
|
// before any show(n) events are triggered
|
||
|
// @see https://github.com/makeusabrew/bootbox/issues/69
|
||
|
|
||
|
div.on("shown", function () {
|
||
|
form.find("input[type=text]").focus();
|
||
|
|
||
|
// ensure that submitting the form (e.g. with the enter key)
|
||
|
// replicates the behaviour of a normal prompt()
|
||
|
form.on("submit", function (e) {
|
||
|
e.preventDefault();
|
||
|
div.find(".btn-primary").click();
|
||
|
});
|
||
|
});
|
||
|
|
||
|
div.modal("show");
|
||
|
|
||
|
return div;
|
||
|
};
|
||
|
|
||
|
that.dialog = function (str, handlers, options) {
|
||
|
var buttons = "",
|
||
|
callbacks = [];
|
||
|
|
||
|
if (!options) {
|
||
|
options = {};
|
||
|
}
|
||
|
|
||
|
// check for single object and convert to array if necessary
|
||
|
if (typeof handlers === "undefined") {
|
||
|
handlers = [];
|
||
|
} else if (typeof handlers.length == "undefined") {
|
||
|
handlers = [handlers];
|
||
|
}
|
||
|
|
||
|
var i = handlers.length;
|
||
|
while (i--) {
|
||
|
var label = null,
|
||
|
href = null,
|
||
|
_class = "btn-default",
|
||
|
icon = "",
|
||
|
callback = null;
|
||
|
|
||
|
if (
|
||
|
typeof handlers[i]["label"] == "undefined" &&
|
||
|
typeof handlers[i]["class"] == "undefined" &&
|
||
|
typeof handlers[i]["callback"] == "undefined"
|
||
|
) {
|
||
|
// if we've got nothing we expect, check for condensed format
|
||
|
|
||
|
var propCount = 0, // condensed will only match if this == 1
|
||
|
property = null; // save the last property we found
|
||
|
|
||
|
// be nicer to count the properties without this, but don't think it's possible...
|
||
|
for (var j in handlers[i]) {
|
||
|
property = j;
|
||
|
if (++propCount > 1) {
|
||
|
// forget it, too many properties
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (propCount == 1 && typeof handlers[i][j] == "function") {
|
||
|
// matches condensed format of label -> function
|
||
|
handlers[i]["label"] = property;
|
||
|
handlers[i]["callback"] = handlers[i][j];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (typeof handlers[i]["callback"] == "function") {
|
||
|
callback = handlers[i]["callback"];
|
||
|
}
|
||
|
|
||
|
if (handlers[i]["class"]) {
|
||
|
_class = handlers[i]["class"];
|
||
|
} else if (i == handlers.length - 1 && handlers.length <= 2) {
|
||
|
// always add a primary to the main option in a two-button dialog
|
||
|
_class = "btn-primary";
|
||
|
}
|
||
|
|
||
|
// See: https://github.com/makeusabrew/bootbox/pull/114
|
||
|
// Upgrade to official bootbox release when it gets merged.
|
||
|
if (handlers[i]["link"] !== true) {
|
||
|
_class = "btn " + _class;
|
||
|
}
|
||
|
|
||
|
if (handlers[i]["label"]) {
|
||
|
label = handlers[i]["label"];
|
||
|
} else {
|
||
|
label = "Option " + (i + 1);
|
||
|
}
|
||
|
|
||
|
if (handlers[i]["icon"]) {
|
||
|
icon = handlers[i]["icon"];
|
||
|
}
|
||
|
|
||
|
if (handlers[i]["href"]) {
|
||
|
href = handlers[i]["href"];
|
||
|
} else {
|
||
|
href = _defaultHref;
|
||
|
}
|
||
|
|
||
|
buttons =
|
||
|
buttons +
|
||
|
"<a data-handler='" +
|
||
|
i +
|
||
|
"' class='" +
|
||
|
_class +
|
||
|
"' href='" +
|
||
|
href +
|
||
|
"'>" +
|
||
|
icon +
|
||
|
"<span class='d-button-label'>" +
|
||
|
label +
|
||
|
"</span></a>";
|
||
|
|
||
|
callbacks[i] = callback;
|
||
|
}
|
||
|
|
||
|
// @see https://github.com/makeusabrew/bootbox/issues/46#issuecomment-8235302
|
||
|
// and https://github.com/twitter/bootstrap/issues/4474
|
||
|
// for an explanation of the inline overflow: hidden
|
||
|
// @see https://github.com/twitter/bootstrap/issues/4854
|
||
|
// for an explanation of tabIndex=-1
|
||
|
|
||
|
var parts = [
|
||
|
"<div class='bootbox modal' tabindex='-1' style='overflow:hidden;'>",
|
||
|
];
|
||
|
|
||
|
if (options["header"]) {
|
||
|
var closeButton = "";
|
||
|
if (
|
||
|
typeof options["headerCloseButton"] == "undefined" ||
|
||
|
options["headerCloseButton"]
|
||
|
) {
|
||
|
closeButton =
|
||
|
"<a href='" + _defaultHref + "' class='close'>×</a>";
|
||
|
}
|
||
|
|
||
|
parts.push(
|
||
|
"<div class='modal-header'>" +
|
||
|
closeButton +
|
||
|
"<h3>" +
|
||
|
options["header"] +
|
||
|
"</h3></div>"
|
||
|
);
|
||
|
}
|
||
|
|
||
|
// push an empty body into which we'll inject the proper content later
|
||
|
parts.push("<div class='modal-body'></div>");
|
||
|
|
||
|
if (buttons) {
|
||
|
parts.push("<div class='modal-footer'>" + buttons + "</div>");
|
||
|
}
|
||
|
|
||
|
parts.push("</div>");
|
||
|
|
||
|
var div = $(parts.join("\n"));
|
||
|
|
||
|
// check whether we should fade in/out
|
||
|
var shouldFade =
|
||
|
typeof options.animate === "undefined" ? _animate : options.animate;
|
||
|
|
||
|
if (shouldFade) {
|
||
|
div.addClass("fade");
|
||
|
}
|
||
|
|
||
|
var optionalClasses =
|
||
|
typeof options.classes === "undefined" ? _classes : options.classes;
|
||
|
if (optionalClasses) {
|
||
|
div.addClass(optionalClasses);
|
||
|
}
|
||
|
|
||
|
// now we've built up the div properly we can inject the content whether it was a string or a jQuery object
|
||
|
div.find(".modal-body").html(str);
|
||
|
|
||
|
function onCancel(source) {
|
||
|
// for now source is unused, but it will be in future
|
||
|
var hideModal = null;
|
||
|
if (typeof options.onEscape === "function") {
|
||
|
// @see https://github.com/makeusabrew/bootbox/issues/91
|
||
|
hideModal = options.onEscape();
|
||
|
}
|
||
|
|
||
|
if (hideModal !== false) {
|
||
|
div.modal("hide");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// hook into the modal's keyup trigger to check for the escape key
|
||
|
div.on("keyup.dismiss.modal", function (e) {
|
||
|
// any truthy value passed to onEscape will dismiss the dialog
|
||
|
// as long as the onEscape function (if defined) doesn't prevent it
|
||
|
if (e.which === 27 && options.onEscape !== false) {
|
||
|
onCancel("escape");
|
||
|
}
|
||
|
});
|
||
|
|
||
|
// handle close buttons too
|
||
|
div.on("click", "a.close", function (e) {
|
||
|
e.preventDefault();
|
||
|
onCancel("close");
|
||
|
});
|
||
|
|
||
|
// well, *if* we have a primary - give the first dom element focus
|
||
|
div.on("shown.bs.modal", function () {
|
||
|
div.find("a.btn-primary:first").focus();
|
||
|
});
|
||
|
|
||
|
div.on("hidden.bs.modal", function () {
|
||
|
div.remove();
|
||
|
});
|
||
|
|
||
|
// wire up button handlers
|
||
|
div.on("click", ".modal-footer a", function (e) {
|
||
|
var self = this;
|
||
|
Ember.run(function () {
|
||
|
var handler = $(self).data("handler"),
|
||
|
cb = callbacks[handler],
|
||
|
hideModal = null;
|
||
|
|
||
|
// sort of @see https://github.com/makeusabrew/bootbox/pull/68 - heavily adapted
|
||
|
// if we've got a custom href attribute, all bets are off
|
||
|
if (
|
||
|
typeof handler !== "undefined" &&
|
||
|
typeof handlers[handler]["href"] !== "undefined"
|
||
|
) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
e.preventDefault();
|
||
|
|
||
|
if (typeof cb === "function") {
|
||
|
hideModal = cb(e);
|
||
|
}
|
||
|
|
||
|
// the only way hideModal *will* be false is if a callback exists and
|
||
|
// returns it as a value. in those situations, don't hide the dialog
|
||
|
// @see https://github.com/makeusabrew/bootbox/pull/25
|
||
|
if (hideModal !== false) {
|
||
|
div.modal("hide");
|
||
|
}
|
||
|
});
|
||
|
});
|
||
|
|
||
|
// stick the modal right at the bottom of the main body out of the way
|
||
|
(that.$body || $("body")).append(div);
|
||
|
|
||
|
div.modal({
|
||
|
// unless explicitly overridden take whatever our default backdrop value is
|
||
|
backdrop:
|
||
|
typeof options.backdrop === "undefined"
|
||
|
? _backdrop
|
||
|
: options.backdrop,
|
||
|
// ignore bootstrap's keyboard options; we'll handle this ourselves (more fine-grained control)
|
||
|
keyboard: false,
|
||
|
// @ see https://github.com/makeusabrew/bootbox/issues/69
|
||
|
// we *never* want the modal to be shown before we can bind stuff to it
|
||
|
// this method can also take a 'show' option, but we'll only use that
|
||
|
// later if we need to
|
||
|
show: false,
|
||
|
});
|
||
|
|
||
|
// @see https://github.com/makeusabrew/bootbox/issues/64
|
||
|
// @see https://github.com/makeusabrew/bootbox/issues/60
|
||
|
// ...caused by...
|
||
|
// @see https://github.com/twitter/bootstrap/issues/4781
|
||
|
div.on("show", function (e) {
|
||
|
$(document).off("focusin.modal");
|
||
|
});
|
||
|
|
||
|
if (typeof options.show === "undefined" || options.show === true) {
|
||
|
div.modal("show");
|
||
|
}
|
||
|
|
||
|
return div;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* #modal is deprecated in v3; it can still be used but no guarantees are
|
||
|
* made - have never been truly convinced of its merit but perhaps just
|
||
|
* needs a tidyup and some TLC
|
||
|
*/
|
||
|
that.modal = function (/*str, label, options*/) {
|
||
|
var str;
|
||
|
var label;
|
||
|
var options;
|
||
|
|
||
|
var defaultOptions = {
|
||
|
onEscape: null,
|
||
|
keyboard: true,
|
||
|
backdrop: _backdrop,
|
||
|
};
|
||
|
|
||
|
switch (arguments.length) {
|
||
|
case 1:
|
||
|
str = arguments[0];
|
||
|
break;
|
||
|
case 2:
|
||
|
str = arguments[0];
|
||
|
if (typeof arguments[1] == "object") {
|
||
|
options = arguments[1];
|
||
|
} else {
|
||
|
label = arguments[1];
|
||
|
}
|
||
|
break;
|
||
|
case 3:
|
||
|
str = arguments[0];
|
||
|
label = arguments[1];
|
||
|
options = arguments[2];
|
||
|
break;
|
||
|
default:
|
||
|
throw new Error("Incorrect number of arguments: expected 1-3");
|
||
|
}
|
||
|
|
||
|
defaultOptions["header"] = label;
|
||
|
|
||
|
if (typeof options == "object") {
|
||
|
options = $.extend(defaultOptions, options);
|
||
|
} else {
|
||
|
options = defaultOptions;
|
||
|
}
|
||
|
|
||
|
return that.dialog(str, [], options);
|
||
|
};
|
||
|
|
||
|
that.hideAll = function () {
|
||
|
$(".bootbox").modal("hide");
|
||
|
};
|
||
|
|
||
|
that.animate = function (animate) {
|
||
|
_animate = animate;
|
||
|
};
|
||
|
|
||
|
that.backdrop = function (backdrop) {
|
||
|
_backdrop = backdrop;
|
||
|
};
|
||
|
|
||
|
that.classes = function (classes) {
|
||
|
_classes = classes;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* private API
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* standard locales. Please add more according to ISO 639-1 standard. Multiple language variants are
|
||
|
* unlikely to be required. If this gets too large it can be split out into separate JS files.
|
||
|
*/
|
||
|
var _locales = {
|
||
|
br: {
|
||
|
OK: "OK",
|
||
|
CANCEL: "Cancelar",
|
||
|
CONFIRM: "Sim",
|
||
|
},
|
||
|
da: {
|
||
|
OK: "OK",
|
||
|
CANCEL: "Annuller",
|
||
|
CONFIRM: "Accepter",
|
||
|
},
|
||
|
de: {
|
||
|
OK: "OK",
|
||
|
CANCEL: "Abbrechen",
|
||
|
CONFIRM: "Akzeptieren",
|
||
|
},
|
||
|
en: {
|
||
|
OK: "OK",
|
||
|
CANCEL: "Cancel",
|
||
|
CONFIRM: "OK",
|
||
|
},
|
||
|
es: {
|
||
|
OK: "OK",
|
||
|
CANCEL: "Cancelar",
|
||
|
CONFIRM: "Aceptar",
|
||
|
},
|
||
|
fr: {
|
||
|
OK: "OK",
|
||
|
CANCEL: "Annuler",
|
||
|
CONFIRM: "D'accord",
|
||
|
},
|
||
|
it: {
|
||
|
OK: "OK",
|
||
|
CANCEL: "Annulla",
|
||
|
CONFIRM: "Conferma",
|
||
|
},
|
||
|
nl: {
|
||
|
OK: "OK",
|
||
|
CANCEL: "Annuleren",
|
||
|
CONFIRM: "Accepteren",
|
||
|
},
|
||
|
pl: {
|
||
|
OK: "OK",
|
||
|
CANCEL: "Anuluj",
|
||
|
CONFIRM: "Potwierdź",
|
||
|
},
|
||
|
ru: {
|
||
|
OK: "OK",
|
||
|
CANCEL: "Отмена",
|
||
|
CONFIRM: "Применить",
|
||
|
},
|
||
|
zh_CN: {
|
||
|
OK: "OK",
|
||
|
CANCEL: "取消",
|
||
|
CONFIRM: "确认",
|
||
|
},
|
||
|
zh_TW: {
|
||
|
OK: "OK",
|
||
|
CANCEL: "取消",
|
||
|
CONFIRM: "確認",
|
||
|
},
|
||
|
};
|
||
|
|
||
|
function _translate(str, locale) {
|
||
|
// we assume if no target locale is probided then we should take it from current setting
|
||
|
if (typeof locale === "undefined") {
|
||
|
locale = _locale;
|
||
|
}
|
||
|
if (typeof _locales[locale][str] === "string") {
|
||
|
return _locales[locale][str];
|
||
|
}
|
||
|
|
||
|
// if we couldn't find a lookup then try and fallback to a default translation
|
||
|
|
||
|
if (locale != _defaultLocale) {
|
||
|
return _translate(str, _defaultLocale);
|
||
|
}
|
||
|
|
||
|
// if we can't do anything then bail out with whatever string was passed in - last resort
|
||
|
return str;
|
||
|
}
|
||
|
|
||
|
return that;
|
||
|
})(document, window.jQuery);
|
||
|
|
||
|
// @see https://github.com/makeusabrew/bootbox/issues/71
|
||
|
window.bootbox = bootbox;
|
||
|
|
||
|
define("bootbox", ["exports"], function (__exports__) {
|
||
|
__exports__.default = window.bootbox;
|
||
|
});
|